A Note About Testing the Game
After each section in every module, you should launch the game and load a save/start a new game just to make sure the game loads properly. After you finish the entire module, you should spend at least 10-15 in-game to make sure the game is running smoothly
Installation instructions:
- Click the nvse_5_1_beta6.7z link to download the archive
- Extract all files ending in .dll and the .exe (4 total files) from the archive to the Root folder
- nvse_steam_loader.dll IS STILL needed with the GOG version of the game
NOTE: If you do not know what the Root folder is, go to the Core - Installation page and read the Common Terminology section
- An updated version of NVSE, which extends the scripting capabilities of the engine and is essential for most mods
Installation instructions:
- Download the mod manually
- Extract the nvse folder from the archive to the game's Data folder
NOTE: If you do not know what the Data folder is, go to the Core - Installation page and read the Common Terminology section
- The files from the mod, and the rest of the NVSE plugins in this section, should end up like this (pay attention to the filepath at the top)
×
NOTE: The reason that these NVSE plugins are installed directly into the data folder and not through MO2 is that MO2's virtual file system can (rarely) fail to hook the .DLLs in time when launching the game and therefore they will not work in-game
- NVSE extension with 800+ new functions and many engine bug fixes
Installation instructions:
- Download the mod manually
- Extract the nvse folder from the archive to the game's Data folder
- Another NVSE extender similar to JIP LN
Installation instructions:
NOTE: Although the GOG version of the game already comes patched to use 4gb of RAM, this patch is still needed with it for the NVSE integration
- Download the main file manually
- Extract the .exe from the archive to the root folder
- Right-click on FalloutNVpatch.exe and select Run as administrator
- When the command prompt appears, hit enter
- The command prompt should now exit and FalloutNV_backup.exe should appear in the root folder
- From now on, run the game through the New Vegas option in MO2
- You do not need to run the game through the NVSE option, as this patch makes the game auto-load NVSE when you run the game through the New Vegas option
- Makes the game large address aware, meaning it can use 4GB of RAM instead of 2GB
NOTE: Verifying your game files through either Steam or GOG will undo the patch, so you must rerun it after
Verifying NVSE and the 4GB Patch are Working
- Run the game through the New Vegas option in MO2
- Once the game has reached the title screen, open the console by pressing the Tilde (~) key
- Input getnvseversion into the console and hit enter
- The console should report NVSE version: 5
- If it reports Script command "getnvseversion" not found, that means NVSE is not installed correctly. Go back and make sure you install it properly
- Input getislaa into the console and hit enter
- The console should report GetisLAA >> 2
- If the console reports GetisLAA >> 0, the 4gb patcher was not ran correctly. Go back and make sure you run it properly
- If the console reports GetisLAA >> 1, the patch is installed correctly but is not working correctly. You need to run the Mod Organizer 2 as an administrator
- If the console reports Script command "getislaa" not found, JIP LN NVSE is not installed correctly. Go back and make sure you install it properly
Installation instructions:
- Download the mod manually
- Extract the nvse folder from the archive to the game's Data folder
- Implements structured exception handling and sanity checking to reduce the amount of crashes
Installation instructions:
- Download both the main file and optional file manually
- Extract the nvse folder from the archive of the main file to the game's Data folder, then do the same for the optional file
- After extracting, open NVTF.ini in Fallout New Vegas/Data/nvse/plugins
- Set bModifyDirectXBehavior to 1 (line 25)
- With this setting enabled, you must run the game in exclusive fullscreen mode (the INI tweaks from the previous step already force the game to run in exclusive fullscreen)
- Set bUseD3D9Ex to 1 (line 66)
- Set iMaxFPSTolerance to 2 less than your monitor's refresh rate (line 45)
- Works to fix micro-stuttering, improve performance, and allow playing at higher framerates
NOTE: If you experience severe performance loss with this mod, try setting bUseD3D9Ex to 0. This setting can rarely cause that on some systems
Installation instructions:
- Download the mod manually
- Extract the d3dx9_38.dll file from the archive to the game's Root folder
- Improves the in-game heap management system to decrease load times, lower stuttering, and slightly improve overall performance
Installation instructions:
- Download the mod manually
- Extract the NVSE folder from the archive to the game's Data folder
- Raises the game's ~120 plugin limit to 255. May also increase performance and decrease load times, even if you are far below the plugin limit
Installation instructions:
- Download both the Improved Lighting Shaders main file and Millenia's Environment Map Shader Fix Compatible Shaders optional file manually
- From the main file's archive, extract both the NVSE and Shaders folder to the game's Data folder
- From the optional file, extract the Shaders folder to the game's Data folder and allow it to overwrite when prompted
- Raises the max of 4 lights per exterior cell and makes the environmental map shader more affected by normal maps
NOTE: New Vegas Reloaded will cause the game to crash when used in combination with this mod. New Vegas Reloaded is not part of the guide, mainly because of bugs like this, but it is a relatively popular mod so it is worth mentioning