Viva New Vegas

A Comprehensive 2020 Fallout New Vegas Modding Guide


INI Tweaks


In this step, we will edit the game's .INI files through MO2 to increase performance/stability and fix some quality of life issues


Tweaking FalloutCustom.ini:

Tweak Effect
bUseThreadedAI=1 Allows AI to use threads to increase performance
INumHWThreads=4 Allows the game to better utilize the CPU
bPreemptivelyUnloadCells=1 Helps prevent Out of Memory crashes when changing cells
bBackgroundCellLoads=1 Streams in assets to prevent stuttering at the cost of objects sometimes suddenly popping in
bSelectivePurgeUnusedOnFastTravel=1 Helps prevent Out of Memory crashes when changing cells
bFull Screen=1 Ensures the game runs in fullscreen mode
iPresentInterval=0 Disables V-Sync, as when enabled it can cause noticeable lag in menus. You can set this to 1 if you would rather have menu lag than potential screen tearing
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0
Disables mouse acceleration
fXenonVertLookSpeed=1200.0000
fXenonHorizLookSpeed=1500.0000
Sets the mouse sensitivity of the x and y axes equal to each other
fGrassStartFadeDistance = 7000 Increases the distance at which grass disappears from 3 cells to 5 cells
iAudioCacheSize=8192
iMaxSizeForCachedSound=1024
Increases the audio cache to prevent stuttering and audio not playing
SArchiveList= Adds the BSAs created by the BSA Decompressor to the list of BSAs loaded by the game

INI Settings to not change:

uGridsToLoad=5: Changes the amount of cells loaded at once. When changed, it can cause scripts to run when they aren't supposed to, will ruin performance, and will break your game if changed on an existing save

INumHavokThreads=1: Any changes to it are placebo in regards to performance, can cause instability if set over 2

bUseThreadedBlood/Morpher/TempEffects/ParticleSystem=0: Setting any of these to 1 is placebo and will not affect performance


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